MMO raids remain the top of the pile when it comes to bringing dozens of players together and letting them coordinate and invent sophisticated strategies to defeat huge bosses. A raid is a type of mission in a video game in which you try to defeat some boss monster or series of bosses. It comes from the military definition of a seizure of some objective or sudden attack. Raiding originated from DikuMUD, which influenced the game Ever Quest and brought the raiding concept into modern 3D MMORPG.
Players: Raiding is often done by clans who maintain a consistent roster and schedule the players are also known as guilds. These brings us to the two types of players or guilds which includes, Hardcore guilds, Defined as spending as less as four to seven days per week on average and casual guilds’ Defined as spending less than 3 days a week. MMORPG games can be played by both one player and many players at a time this depends on your favorite game
Raiding Tactics: The players as members of a team through the combat encounters comprising a raid are expected to coordinate with one another while performing particular roles. The holy trinity of MMORPG group composition is the roles of a Healer, Tank and Damage Dealer. Other functions include Buffing, Pulling and crowd control. To the complexities of keeping many players working well together, A raid leader is often needed to direct the group efficiently.
Raid loot: in as much as raids can be very rewarding in terms of virtual treasure and items that grant exceptional stats and abilities, thus giving players an incentive to participate. Players have invented various systems to distribute loot fairly since there are not enough treasures to individually reward every player participating. These systems include Dragon kill points.
Bosses: when it comes to bosses everyone loves a good fight with great bosses and MMO gives the best of this. Even though not all raids are created the same, The following list contains of the biggest raid bosses of all time: Ragnaros,the Fire Lord(world of Warcraft), Nolan(rift), Thaurlach(Lord of the rings online), Yakhmar(Age of Conan) and Sea,the infernal one(Star Wars: The old Republic) among others.The important thing to get note is that it is impossible to experience the vast majority of the bosses listed above in their original states which makes it a one drawback of the MMORPG genre.
Healthwise: a study was done on 2003 shows that playing MMORPGs for more than 20 hours a week leads to obesity, increased propensity for muscle atrophy and bone loss. So in as much as raids require multiple consecutive hours of constant gameplay you should know that it may lead to being an unhealthy physical activity. With this said China have stated some national limits on the duration people can play MMORPGs. Failure to follow these measures penalties on players who play for more than 3 hours a day will apply.
MMORPGs gaming should be enjoyable and should hold a special place in the hearts of all players. I only hope you will find some of the interesting parts of playing the games maybe get to know who the boss you would want to play with is.